Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software)) [Paperback]

By: Kelly Dempski

Price: $4.99

Quantity: 1 available


More Description

The last several years have seen some exciting advances in the field of real-time graphics. Starting slowly for beginning programmers, this book begins by reviewing recent 3D graphics developments and with an introduction to vectors, matrices, colors, and lighting. Then, it's on to rendering graphics Learn various vertex and pixel shader techniques, discover how to use video as a texture, and get the scoop on several techniques for picking objects in a scene. Whatever your level of programming expertise, let this book serve as your guide to mastering the possibilities of real-time programming.

Title: Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software)) [Paperback]

Author Name: Kelly Dempski

Categories: Other,

Publisher: U.S.A., Course Technology Ptr: 2002

ISBN Number: 1931841276

ISBN Number 13: 9781931841276

Binding: Soft Cover

Book Condition: Good

Seller ID: 045085

Description: Good Condition. Slight shelf wear. Kelly Dempski Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software)) [Paperback] Course Technology PTR Product Details Paperback: 821 pages Publisher: Course Technology PTR; 1 edition (March 2, 2002) Language: English ISBN-10: 1931841276 ISBN-13: 978-1931841276

Keywords: Kelly DempskiReal-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software)) [Paperback] Course Technology PTR